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Kingambit counters

Gen 9 OU · Sorted by p − 4 standard errors · Smogon source period May 2026 - Jul 2026 · Generated 2026-08-05

Kingambit
#0983 Kingambit
DarkSteel
USAGE 24.9% #4
ABILITYSupreme Overlord
HP 100
ATK 135
DEF 120
SPA 60
SPD 85
SPE 50
BST550
4×
Fighting
2×
FireGround
½×
NormalGrassIceFlyingRockGhostDragonDarkSteel
0×
PoisonPsychic
Sucker Punch 99.7% Swords Dance 98.8% Iron Head 85.0% Kowtow Cleave 63.9% Low Kick 50.6% Stealth Rock 0.5% Brick Break 0.5% Substitute 0.3%
Leftovers 54.8% Air Balloon 15.4% Black Glasses 12.8% Lum Berry 5.7% Heavy-Duty Boots 2.6% Shuca Berry 2.1% Life Orb 1.2% Black Belt 1.1%
Supreme Overlord98.3%Defiant1.4%Pressure0.3%
Ghost 31.7% Fire 17.7% Dark 15.4% Fighting 12.7% Bug 6.8% Flying 6.0% Fairy 5.3% Ground 3.1%
Browse Gen 9 OU teams using Kingambit →

Leading observed checks

Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.

Team core to explore Kingambit + Great Tusk 37.6% teammate usage Explore teams →

Checks & Counters

Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.

How to read this table

Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.

# Checker Encounters Conservative score Target KO or switch rate

Ranked #4 with 24.93% usage. Sorted by conservative score.