Kingambit counters
USAGE
4.1%
#32
ABILITYSupreme Overlord
BASE STATS
HP
100
ATK
135
DEF
120
SPA
60
SPD
85
SPE
50
BST550
TYPE MATCHUPS
4×
Fighting
2×
FireGround
½×
NormalGrassIceRockGhostDragonDarkSteel
0×
PoisonPsychic
Moves
Sucker Punch
99.9%
Swords Dance
94.2%
Iron Head
71.0%
Pursuit
52.1%
Knock Off
43.7%
Kowtow Cleave
26.4%
Assurance
6.7%
Low Kick
2.0%
Items
Black Glasses
69.8%
Muscle Band
17.6%
Dread Plate
4.6%
Leftovers
2.7%
Expert Belt
1.4%
Focus Sash
1.2%
Zoom Lens
0.8%
Choice Band
0.6%
Abilities
Supreme Overlord53.4%Defiant46.5%Pressure0.0%
Tera Types
Dark
59.4%
Ghost
27.1%
Fire
9.5%
Flying
1.9%
Fairy
1.0%
Water
0.8%
Grass
0.1%
Leading observed checks
Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.
Checks & Counters
Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.
How to read this table
Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.
#
Checker
Encounters
Conservative score
Target KO or switch rate
Ranked #32 with 4.05% usage. Sorted by conservative score.