Ceruledge counters
USAGE
7.2%
#31
ABILITYWeak Armor
BASE STATS
HP
75
ATK
125
DEF
80
SPA
60
SPD
100
SPE
85
BST525
TYPE MATCHUPS
2×
WaterGroundRockGhostDark
½×
FireGrassIcePoisonSteelFairy
¼×
Bug
0×
NormalFighting
Moves
Bitter Blade
96.3%
Swords Dance
95.4%
Poltergeist
85.1%
Shadow Sneak
81.0%
Close Combat
25.0%
Destiny Bond
4.8%
Bulk Up
2.8%
Taunt
2.4%
Items
Life Orb
35.0%
Focus Sash
27.4%
Air Balloon
26.0%
Heavy-Duty Boots
5.4%
Covert Cloak
1.8%
Weakness Policy
1.0%
Spell Tag
1.0%
Custap Berry
0.8%
Abilities
Weak Armor96.1%Flash Fire3.9%
Tera Types
Ghost
52.3%
Fairy
22.7%
Fighting
12.4%
Grass
4.5%
Bug
3.4%
Fire
2.2%
Flying
2.0%
Normal
0.2%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #31 with 7.23% usage. Sorted by reliability score.