Moltres counters
USAGE
4.6%
#40
ABILITYFlame Body
BASE STATS
HP
90
ATK
100
DEF
90
SPA
125
SPD
85
SPE
90
BST580
TYPE MATCHUPS
4×
Rock
2×
WaterElectric
½×
FireFightingSteelFairy
¼×
GrassBug
0×
Ground
Moves
Roost
98.7%
Flamethrower
96.3%
Roar
72.4%
U-turn
68.0%
Will-O-Wisp
38.6%
Scorching Sands
14.4%
Hurricane
5.0%
Brave Bird
3.6%
Items
Heavy-Duty Boots
99.4%
Life Orb
0.2%
Choice Specs
0.2%
Leftovers
0.1%
Metronome
0.1%
Rocky Helmet
0.0%
Assault Vest
0.0%
Red Card
0.0%
Abilities
Flame Body99.2%Pressure0.8%
Tera Types
Fairy
56.9%
Grass
17.9%
Dragon
7.1%
Water
6.3%
Poison
2.9%
Ice
2.8%
Ground
2.5%
Fire
1.0%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #40 with 4.58% usage. Sorted by reliability score.